SWORE Version 1.02


Download SWORE (Version 1.02)


The following partners participated in the development: Dirk Fritsch, Jens Lehmann, Kim Lauenroth, Steffen Lohmann, Thomas Riechert and Sebastian Dietzold


The figure visualises the core of the RE ontology, which we developed in accordance with [2,3,4,5]. Central to our approach are the classes Stakeholder and Abstract Requirement as well as the properties details and defines. Abstract requirements have the subclasses Goal, Scenario, and Requirement, each of which are defined by stakeholders and can be detailed by other abstract requirements. This enables the specification of abstract requirements at different levels of granularity. We emphasise the collaborative aspects of requirements engineering by integrating discussions amongst the stakeholders and voting (with the criteria of agreement and importance) in the model. In the RE process this documentation is often relevant for future decisions.


References


[1] Sören Auer, Klaus-Peter Fähnrich, and Thomas Riechert. SoftWiki – Agiles Requirements-Engineering fur Softwareprojekte mit einer großen Anzahl verteilter Stakeholder. In GeNeMe’ 06 – Gemeinschaft in neuen Medien, 2006.


[2] Peter Haumer, Klaus Pohl, and Klaus Weidenhaupt. Requirements elicitation and validation with real world scenes. IEEE Transactions on Software Engineering, 24(12):1036–1054, December 1998.


[3] Klaus Pohl. Process-centered requirements engineering. Research Studies Press, Advanced Software Development, 1996.


[4] Klaus Pohl: Requirements Engineering. Grundlagen, Prinzipien, Techniken. Dpunkt Verlag,2007.5. Axel van Lamsweerde.


[5] Goal-oriented requirements engineering: A guided tour. In Fifth IEEE International Symposium on Requirements Engineering (RE’01), pages 249–263. IEEE Computer Society Press, August 2001


 
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Last Modification: 2009-03-05 18:36:49 by Thomas Riechert